Thursday, 24 May 2012

Samsung Galaxy S III launching on May 31: Report - by aby benedict


Wednesday, 23 May 2012

Apple’s Current Project Is Its “Best” and “Most Important” Work, Says Jony Ive - by aby benedict


Jony Ive , or Sir Jony Ive as he is known in his native United Kingdom, is widely regarded as the man behind some of Apple’s most iconic designs. Once described by Steve Jobs as the man with the most power and influence within the fruit company besides himself, he is responsible for the look of everything from the MacBook air to the market-defining iPad.
Usually quiet – confined to his hideout within the Cupertino base, Ive is a rather mysterious fellow, which only adds to his aura of genius. Like most Apple employees, he isn’t one to speak about upcoming products, leaving the tech world to anxiously wait, trying desperately to ascertain what it has up its sleeve.
Ive
That said, Apple has been shaken up recently by the Trojan outbreaks on its self-proclaimed water-tight Macs, as well as the news that not only has Samsung overtaken it as the number one smartphone manufacturer, but the Chinese market – the largest in the world by a country mile – now seems to be favoring Microsoft’s up-and-coming Windows Phone ecosystem.
While the above may not directly be the cause of Ive’s broken silence, it’s a likely contributing factor, and Sir Jony has delivered the encouraging news to Apple enthusiasts anyway by stating that the company’s current project will not only be the most important of arguably the company’s history, but also the best.
Whether he’s referring to the next iPhone or a possible move toward the connected TV fray remains unknown, although his mentor Jobs was famously also rather giddy about the progress towards the television market, as per his biography by Walter Isaacson.
Ive, currently in his homeland to receive that knighthood from the Queen for "services to design and enterprise," took time out to speak with The Telegraph, and when pressed to name a design that he would be remembered for, he stated
What we’re working on now feels like the most important and the best work we’ve done, and so it would be what we’re working on right now, which of course I can’t tell you about.
Of course, it’s the kind of answer one would expect from Ive, but even so, it will certainly have chins wagging in the greater gadgetsphere, and although we would have loved for him to have slipped out of his comfort zone and revealed more, that’s just not the Apple way.
Speaking of the Apple way, Ive also hit back at critics who believe Tim Cook has brought a whole new ethos to the company, thus leading to the eventual decline of Apple as we know it. He said that the Cupertino outfit is developing its products "in exactly the same way that [it was] two years ago, five years ago, ten years ago."
He and the rest of his team get a buzz from seeing people using MacBooks, and iPads everywhere they go, and the dedication will not falter even without the great leader.

Tuesday, 22 May 2012

Report: Apple breaks records with production investments, but for what? - by aby benedict


A new report this morning detailed Apple’s investment in equipment and machinery during the most recent quarter as record-breaking, which indicates the company is certainly up to something.
According to Asymco, Apple’s financial reports hint at even more future investments. The Cupertino, Calif.-based Company spent $1.3 billion in the last quarter, with another $2.5 billion needed over the next two quarters.
“Such numbers are hard to grasp. They are unprecedented not only for Apple but for almost any comparable company,” explained Asymco’s Horace Dediu.
The graph above illustrates the increase in quarterly spending for “machinery, equipment, and internal-use software.” So, what does Apple have in the works that requires so much machine-powered investments?
The sixth-generation iPhone will have a 3.95-inch display at a 1,136-by-640-pixel resolution, and it will have a new dock connector. Of course, simply upgrading the iPhone does not explain Apple’s deep investment into production equipment.
however, that the company’s notebook and desktop lineup is expecting significant updates. Retina display improvements across Macs might explain the substantial spike in spending, but lets think outside of the box for this one.
Could there be any chance Apple is investing in the development of Liquid Metal tech for its devices, or is it aiming to control components used within its devices, or is it even—dare I say—gearing to produce the elusive “iTV“?

Sunday, 20 May 2012

Check Out the ‘Ring of Fire’ Eclipse - by aby benedict


Today's annular eclipse — affectionally dubbed a "ring of fire" — will be the first of its kind visible from the mainland U.S. since 1994. And we won't get another until 2023.
In other words, you don't want to miss it. Sorry, New Yorkers, this is a mostly West Coast thing.
Due to the time zone change, the eclipse makes landfall again in North America in the late afternoon of May 20, starting at the California-Oregon border at 6:26 p.m. PT.
The annular eclipse then crosses southern Nevada, southern Utah, the Grand Canyon in northern Arizona, the lower-left corner of Colorado, and most of New Mexico before ending in the area of Lubbock, Texas, around sunset at 8:36 p.m. CT.
But you can watch it streaming online, if you're into that sort of thing. The entire event will last a little over four and a half minutes for viewers.
The reason this "ring of fire" eclipse looks so cool is that a ring of sunlight is visible around the black silhouette of moon. The effect is very eye of Sauron, which is a nerdy reference but completely appropriate when talking about astronomy.
Many viewers will not see the perfect eclipse as pictured in this file photo attached to this post, but they should stil be able to see a partial ring. Astronomer Anthony Cook predicts this event will be extra beautiful regardless, since we're nearing the maximum of the current solar cycle.
But be careful — eclipses are a great way to damage your vision by being an idiot.
To view the eclipse safely, astronomers recommend using either a professionally manufactured solar filter in front of a telescope or camera, or using eclipse viewing glasses that sufficiently reduce the sun's brightness and filter out damaging ultraviolet and infrared radiation.
I know that's not as exciting as just staring at it directly, but you need to take care of your eyes. Otherwise, how are you going to check out the 2023 "ring of fire" eclipse?

The Latest Version Of Angry Birds: Rovio Angry Birds Heikki Web-game - by aby benedict


ust yesterday Rovio (the one with the brilliant mind that created Angry Birds) announced the release of a web-only game called Angry Birds Heikki next month on the 18th of June. If you are wondering why is the word Heikki in the game’s name, then it is because the game is a result of the merchandising and web-game partnership between Rovio and the Finnish Formula 1 racing driver Heikki Kovalainen.
Angry Birds heikki,release date
When I first found out about this, I started wondering how two totally unrelated things like birds being fired at pigs and racing could be blended into a single game. We have no doubt that Rovio will come up with something great, but it is hard to imagine what it would be like.
Heikki surely has some answers to this. This is what he posted on his official website:
“fun Angry Birds game levels with a racing theme in addition to other bespoke content.”  
Heikki also described his feelings about all this by saying he is “happy to be backing a Finnish company on a global platform.”
The launching of the game was announced on a mini website where the game will probably be available at. Here is the link to the site: http://heikki.angrybirds.com/
If are one of many who are Angry Birds addicts, you may want to give other games holding Rovio’s signature a try. A new puzzler called Amazing Alex is expected to launch any time now. Stay tuned and we will tell you as soon as that happens.

Saturday, 19 May 2012

ILM speaks on Battleship: “the bar has been raised” for visual effects - by aby benedict


Expanding on what we learned earlier this week from NVIDIA’s talk with effects group ILM, Visual Effect Supervisor Pablo Helman let us know that their work on the film Battleship‘s effects and production took place on a global scale. With technologies like what we saw this week from NVIDIA with their cloud-ready GPU power with Kepler, the teams at Industrial Light and Magic and the extended Battleship film crew were able to work from not just one set location, but many at the same time. ILM artists and crew worked from different parts of the Earth all at once – this dramatically decreasing the amount of time it took to create such a giant vision as this blockbuster film, Helmen letting us know that the film industry world in recent years has certainly “become a lot smaller” in many ways.
Industrial Light and Magic were stationed on the Battleship project with Helman on staff 10 weeks before Principal Photography with Effects Supervisor Grady Cofer on up to a year before that, Helman putting what he describes as essentially two years of his life into the film. Because of technology advancements in communication, especially with streaming and sharing (again, such as we’ve seen earlier this week via NVIDIA), the time they’ve spent is dwarfed by the amount of time they used to spend just a handful of years ago on projects such as Star Wars.
*Pablo Helman worked on both Star Wars Episode I and II, nabbing an Academy Award Nomination with ILM for Best Visual Effects for “Attack of the Clones”, just so you know!
Helman: “We’re moving into this global market where the world starts to be a lot smaller than it used to be. We’re very quickly seeing that we have artists working in other parts of the world – and it’s really good to have access to libraries or databases or assets that are in our servers at ILM as opposed to the different parts [of the world] where these people are.”
The difference between working on Star Wars Episode II back in 2002 and Battleship here in 2012 has the same basic core – getting what the writers and director wants, their vision, onto the screen. Helman noted though that in working on both of those films (and films like Terminator 3, Jarhead, and Indiana Jones in-between,) he’s found the way ILM and th rest of the industry go about making it all happen has changed.
“I have seen a change in the way things are accrued and in how things are reviewed. For instance, the world is a lot smaller place than it was in 2002 when I did [Star Wars] Episode II. Things have changed. Now I find myself working with people across countries and across time zones.
That when I was working on Star Wars was [still] kind of a dream that we had.”
Working across countries and time zones is but one of the elements that is considered relatively normal here on a project such as Battleship, explained Helman. He went on to note that the techniques which allow for quick production we’re seeing here in 2012 are all extremely new – and make for speed like we’ve never seen before.
“When I started in this business 20 years ago, technology was obviously a part of what we were doing, but things change. They change every 3 years or so. About 5 years ago things started moving a lot faster – things would change ever 6 or 7 months, then every 3 months, and now every week there is something different, there is something that’s a new R&D (research and development) project that we have or something completely different [technology-wise] that we are working on.
So now even though we’re doing basically the same thing which is fulfilling the director’s vision, the tools have changed. And the speed at which we accomplish those effects has increased.
The post-production times have also shrunk. War of the Worlds was a project I was also working on that was done in 3 months which is was a record – but because of the volume – War of the Worlds was 249 shots of visual effects, where Battleship has like 1,400, with a post-production period of about 8 months which is on the short end of things. Things are changing very quickly.”
Battleship comes out tomorrow across the United States, many theaters showing it at midnight for those fanatics amongst who simply cannot get enough awesome blockbuster battle action, but it’s of course not the first time the crew has seen the final product in the studio. Speaking on what he’d seen already Helman gave us his first impressions as well as the impressions of those close to him on what the film is bringing to the tablet this week.
“It’s a ride. The visual effects work looks great – it’s a popcorn movie – and in regards to how some people ask me: can I actually turn off that part of me that actually just enjoys the movie? It’s definitely something you want to do here, you want to sit back, turn yourself off, and just be surprised and wowed by the images.
The images look great and I think people can recognize that the bar has been raised in terms of water and creatures and destruction. It’s difficult to do things in a really big scale – it’s very difficult because we are so attuned to water, for example, we as humans know exactly what water looks like so it’s very difficult to do that, but the reaction has been very positive.”
As a bit of a bonus we made sure to ask how it was for Helman and ILM to work with the director of this film, Peter Berg, to get an idea of what we’ll be getting in terms of overall vision. As it turned out, nothing but positive things are coming from the ILM camp on how this film has been directed – passion all around!
“It was great [working with Berg] – he’s a very spontaneous kind of a guy. He’s very organic and goes very much by his gut feeling. He’s got a very much ‘in your face’ sort of a directing way and he put a lot of work into this film especially because this subject is very dear to his heart. He loves the navy and he loves boats, and being on the water and it’s been great to work with such a passionate filmmaker. Also he’s a great actor, by the way, so he works great with the actors and he has a great sense of spectacle as well.”

Kiss Aero goodbye: Latest Windows 8 build reveals minimalistic desktop UI (update) - by aby benedict


Kiss Aero goodbye: Latest Windows 8 build reveals minimalistic desktop UI
It's safe to say that anticipation is high for the upcoming Windows 8 Release Preview, which will become available in the first week of June. While we're still curious to see if Microsoft can better integrate the desktop and Metro environments of its latest operating system, the company has now revealed a significant change to the desktop portion of Windows 8 -- a completely restyled visual appearance. As you might remember from the Consumer Preview, window borders and widgets featured a simplified and subdued look in comparison to the glass-like materials of Aero, which Microsoft now calls "dated and cheesy." With the latest refresh, however, the company has pushed its modernistic philosophy even further to reveal a spartan (yet functional) interface that draws less attention to the chrome elements and allows the user to focus more on content.
Microsoft's latest reveal was made as part of a larger, retrospective look at its development of Windows and the evolution of the operating system. At every step, the company states that its emphasis has been on the overall "learnability" of the environment. As such, Microsoft claims that it's making great strides to ensure that consumers may quickly get up to speed with the latest OS, and hints that it has a number of reveals yet to be seen. In its very next breath, however, it also emphasized people's ability to adapt and move forward, which suggests the number of changes might not be as conciliatory as some might've hoped. Regardless, we'll know for sure what Microsoft has in store in just a few weeks.
Update: Well, this is interesting. In the screenshot above, you'll notice a highlighted mail-esque icon at the bottom of the taskbar. As it would turn out, Techblitz recently discovered that Microsoft swapped that shot for a nearly identical replica, albeit without the icon. Is this miniscule peek into something new in the way of Windows Live mail or similar? At this point it's anyone guess, but we'll keep you posted if we find out more. You'll find the new screenshot after the break.